PERFECT COMPUTER
Core
C & C++ Programming
Masterclass
Build a robust logical foundation with Memory Mapping, Pointers, and Object-Oriented Concepts.
Detailed Curriculum Modules
Module 1: Logic Building & Language Fundamentals
Introduction to Compiler, Interpreter, Token, and Identifier Systems
Working with Data Types, Variable Allocations, Constants, and Escape Sequences
Mastering Operators: Arithmetic, Logical, Relational, Bitwise, and Ternary
Input/Output Buffers execution via standard printf() and scanf() methods
Module 2: Decision Making, Loops & Functions
Control Flow Systems: If-Else blocks, Nested Conditions, and Switch-Case architecture
Loop Control Loops: While, Do-While, and For loops implementation with Break/Continue
Modular Coding: User-Defined Functions creation, Arguments passing, and return patterns
Advanced Logic Handling: Call by Value vs Call by Reference configurations
Module 3: Arrays, Strings & Data Structures Base
1D and 2D Arrays: Memory matrix layouts, storage indexes, and multi-dimensional sorting
String Operations handling: manipulation loops using string.h standard library
Custom Structs: Defining Structure systems, Unions, and Typedef layouts
Module 4: Advanced C Concepts (Memory & Files)
Pointers Architecture: Memory address tracking, double pointers, and array mappings
Dynamic Memory Allocation (DMA): Utilizing malloc(), calloc(), realloc(), and free() structures
Hard Drive File Operations: Creating, reading, writing, and parsing external .txt/.dat files
Module 5: Object-Oriented C++ Programming Paradigm
Transition from C to C++ OOP: Classes blueprints and Object instances allocation models
Principles of OOP: Data Encapsulation, Abstraction layers, and Access Specifiers
Constructors & Destructors: Default, Parameterized, and Copy construction methods
Inheritance Structures: Single, Multiple, Multilevel, Hierarchical, and Hybrid design maps
Module 6: Advanced C++ Features
Polymorphism: Compile-time Method Overloading vs Runtime Virtual Function Overriding
Exception Handling architectures: Try, Catch, and Throw structural blocks
Introduction to Templates and Standard Template Library (STL) basic vectors
Batch Overview
Duration
3 Months
Syllabus Mode
Practical Code Exercises
Projects
Console-Based Mini Projects
Eligibility
BCA / B.Tech / Absolute Beginners
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